Stellaris Apocalypse – Story Trailer

Stellaris is a sci-fi grand strategy game set 200 years into the future. The expansion Stellaris: Apocalypse redefines stellar warfare for all players with a host of new offensive and defensive options. Destroy entire worlds with terrifying new planet-killer weapons, fight against (or alongside) ruthless space pirates, and maybe discover a few non-violent game features as well.

The expansion focused, among other things, on highlighting different aspects of space warfare and new features such as a planet-killer ship, new Ion cannons, and Titan class ships. We wanted to create an engaging story that would emotionally resonate with the players, so we created a female fighter jet pilot who leaves a message to her young son before she makes a last desperate attempt of trying to save him and her home planet against an enemy that proves to be too powerful.

I directed together with writer/producer Tomas Axelsson and animated/composited most of the shots.


Grand Winner at NYX Awards 2020 for best directing (non-boradcast)
Canopus Winner at VEGA Awards for best directing (online video)



Director, Head of Animation/Vidiotism/Lillasyster
Mikael Hall

Story idea, Head Writer, Co-Director, Producer/Red Cabin Productions
Tomas Axelsson

Concept art & illustration
Joakim Hellstedt

Animation & compositing/Lillasyster/Studio Konkret
Emma Öst

Creative Director of Marketing, Writer/ Paradox Interactive
Steven Wells

Marketing Creative Producer/Paradox Interactive
Marcus Herbertsson

Music Score/Paradox Interactive
Tobias Gustavsson

Sound Design/Paradox Interactive
Björn Iversen

Voice Over Producer/Breslin Studios
Steve Breslin

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